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EM.Terrano

20 bytes added, 17:12, 20 July 2018
/* Building a Propagation Scene in EM.Terrano */
| style="width:30px;" | [[File:penet_vol_group_icon.png]]
| style="width:150px;" | [[Glossary of EM.Cube's Materials, Sources, Devices & Other Physical Object Types#Penetrable Volume | Penetrable Volume]]
| style="width:200px;" | Ray reflection, ray diffraction, ray transmission and ray attenuation inside material media
| style="width:250px;" | All solid geometric objects, no surface or curve objects
| style="width:300px;" | Used to model wave propagation inside a volumetric material block, also used for creating individual solid walls and interior building partitions and panels in indoor scenes
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