Changes

EM.Terrano

752 bytes added, 04:55, 22 July 2018
/* Running Ray Tracing Simulations in EM.Terrano */
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=== Polarimetric Channel Analysis ===
 
In a 3D SBR simulation, a transmitter shoots a large number of rays in all directions. The electric fields of these rays are polarimetric and their strength and polarization are determined by the designated radiation pattern of the transmit antenna. The rays travel in the propagation scene and bounce from the ground and buildings or other scatterers or get diffracted at the building edges until they reach the location of the receivers. The electric fields of the received rays are then superposed coherently and polarimetrically to compute that the total field at the receiver locations. The radiation pattern of the receivers is then used to compute the total receiver power by each individual receiver.
=== Changing the SBR Engine Settings ===
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