Changes

EM.Illumina

657 bytes removed, 21:17, 6 August 2015
/* Discretizing the Physical Structure */
== Discretizing the Physical Structure ==
[[File:PO4.png|thumb|360px|EM.Illumina's Mesh Settings dialog.]]
EM.Illumina uses a triangular surface mesh to discretize the structure of your project workspace. The mesh generating algorithm tries to generate regularized triangular cells with almost equal surface areas across the entire structure. You can control the cell size using the "Mesh Density" parameter. By default, the mesh density is expressed in terms of the free-space wavelength. The default mesh density is 10 cells per wavelength. Alternatively, you can base the definition of the mesh density on "Cell Edge Length" expressed in project units.
In the case of solids, only the surface of the object or its faces are discretized, as the interior volume is not taken into account in a PO analysis. In general, triangular cells are placed on the exterior surface of [[File:PO4Solid Objects|solid objects]].png|thumb|300pxIn contrast, [[Surface Objects|surface objects]] are assumed to be double-sided by default. The means that the PO mesh of a surface object indeed consists of coinciding double cells, one representing the upper or positive side and the other representing the lower or negative side. This may lead to a very large number of cells. [[EM.IlluminaCube]]'s PO mesh has some more settings that allow you to treat all mesh cells as double-sided or all single-sided. This can be done in the Mesh Settings dialogby checking the boxes labeled '''All Double-Sided Cells''' and '''All Single-Sided Cells'''.This is useful when your project workspace contains well-organized and well-oriented [[Surface Objects|surface objects]]only. In the single-sided case, it is very important that all the normals to the cells point towards the source. Otherwise, the [[Surface Objects|surface objects]] will be assumed to lie in the shadow region and no currents will be computed on them. By checking the box labeled '''Reverse Normal''', you instruct [[EM.Cube]] to reverse the direction of the normal vectors at the surface of all the cells.
The objects of your physical structure are meshed based EM.Illumina applies the mesh density specified in the Mesh Settings dialog on a specified global scale to discretize all the objects in the project workspace. Although the mesh density is expressed in cells/&lambda;<sub>0</sub>per free space wavelength similar to full-wave method of moments (MoM) solvers, you have to keep in mind that the triangular surface mesh cells in PO Modules act slightly differently. The default complex-valued, vectorial, electric and magnetic surface currents, '''J''' and '''M''' are assumed to be constant on the surface of each triangular cell. On plates and flat faces or surfaces, the normal vectors to all the cells are identical. Incident plane waves or other types of relatively uniform source fields induce uniform PO currents on all these cells. Therefore, a high resolution mesh may not be necessary on flat surface or faces. However, a high mesh density is 10 cells/&lambda;<sub>0</sub>very important for accurate discretization of curved objects like spheres or ellipsoids.
[[Image:Info_icon.png|40px]] Click here to learn more about '''[[Mesh_Generation_Schemes_in_EM.Cube#Working_with_Mesh_Generator | Working with Mesh Generator ]]'''.
[[Image:Info_icon.png|40px]] Click here to learn more about EM.Illumina's '''[[Mesh_Generation_Schemes_in_EM.Cube#The_Triangular_Surface_Mesh_Generator | Triangular Surface Mesh Generator ]]'''.
 
The physical optics method assumes an unbounded, open-boundary computational domain, wherein the physical structure is placed against a free space background medium. As such, only finite-extent surfaces are discretized. [[EM.Cube]]'s [[PO Module]] uses a triangular surface mesh to discretize all the surface and [[Solid Objects|solid objects]] in the project workspace. As mentioned earlier, [[Curve Objects|curve objects]] (or wires) are not allowed in [[PO Module]]. In the case of solids, only the surface of the object or its faces are discretized, as the interior volume is not taken into account in a PO analysis. In general, triangular cells are placed on the exterior surface of [[Solid Objects|solid objects]]. In contrast, [[Surface Objects|surface objects]] are assumed to be double-sided by default. The means that the PO mesh of a surface object indeed consists of coinciding double cells, one representing the upper or positive side and the other representing the lower or negative side. This may lead to a very large number of cells. [[EM.Cube]]'s PO mesh has some more settings that allow you to treat all mesh cells as double-sided or all single-sided. This can be done in the Mesh Settings dialog by checking the boxes labeled '''All Double-Sided Cells''' and '''All Single-Sided Cells'''. This is useful when your project workspace contains well-organized and well-oriented [[Surface Objects|surface objects]] only. In the single-sided case, it is very important that all the normals to the cells point towards the source. Otherwise, the [[Surface Objects|surface objects]] will be assumed to lie in the shadow region and no currents will be computed on them. By checking the box labeled '''Reverse Normal''', you instruct [[EM.Cube]] to reverse the direction of the normal vectors at the surface of all the cells.
 
EM.Illumina applies the mesh density specified in the Mesh Settings dialog on a global scale to discretize all the objects in the project workspace. Although the mesh density is expressed in cells per free space wavelength similar to full-wave method of moments (MoM) solvers, you have to keep in mind that the triangular surface mesh cells in PO Modules act slightly differently. The complex-valued, vectorial, electric and magnetic surface currents, '''J''' and '''M''' are assumed to be constant on the surface of each triangular cell. On plates and flat faces or surfaces, the normal vectors to all the cells are identical. Incident plane waves or other types of relatively uniform source fields induce uniform PO currents on all these cells. Therefore, a high resolution mesh may not be necessary on flat surface or faces. However, a high mesh density is very important for accurate discretization of curved objects like spheres or ellipsoids.
<table>
28,333
edits