Changes

EM.Illumina

116 bytes added, 15:05, 23 July 2015
/* Computing Radar Cross Section */
"Show Mesh" generates a new mesh and displays it if there is none in the memory, or it simply displays an existing mesh in the memory. This is a useful feature because generating a PO mesh may take a long time depending on the complexity and size of objects. If you change the structure or alter the mesh settings, a new mesh is always generated. You can ignore the mesh in the memory and force [[EM.Cube]] to generate a mesh from the ground up by selecting '''Menu > Simulate > Discretization > Regenerate Mesh''' or by right clicking on the '''3-D Mesh''' item of the Navigation Tree and selecting '''Regenerate''' from the contextual menu.
To set the PO mesh properties, click on the [[File:mesh_settings.png]] button of the '''Simulate Toolbar''' or select '''Menu > Simulate > Discretization > Mesh Settings... '''or right click on the '''3-D Mesh''' item in the '''Discretization''' section of the Navigation Tree and select '''Mesh Settings...''' from the contextual menu, or use the keyboard shortcut '''Ctrl+G'''. You can change the value of '''Mesh Density''' to generate a triangular mesh with a higher or lower resolutions. Some additional mesh [[parameters]] can be access by clicking the {{key|Tessellation Options}} button of the dialog. In the Tessellation Options dialog, you can change '''Curvature Angle Tolerance''' expressed in degrees, which as a default value of 15°. This parameter can affect the shape of the mesh especially in the case of [[Solid Objects|[[Solid Objects|[[Solid Objects|[[Solid Objects|[[Solid Objects|solid objects]]]]]]]]]]. It determines the apex angle of the triangular cells of the primary tessellation mesh which is generated initially before cell regularization. Lower values of the angle tolerance result in a less smooth and more pointed mesh of curved surface like a sphere.
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