Changes

EM.Terrano

14 bytes added, 17:09, 20 July 2018
/* Building a Propagation Scene in EM.Terrano */
| style="width:200px;" | Ray reflection, ray diffraction, ray transmission inside material media
| style="width:250px;" | All solid geometric objects, no surface or curve objects
| style="width:300px;" | Used to model wave propagation inside a volumetric material block or create , also used for creating individual walls in indoor scenes
|-
| style="width:30px;" | [[File:base_group_icon.png]]
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