Changes

Jump to: navigation, search
/* What You Will Learn */
== What You Will Learn ==
In that this tutorial you will define transmitter and receiver sets based on point objects and arrays of base points. You will learn how to run an SBR ray tracing analysis of your propagation scene and examine the individual rays received by each receiver. You will learn how to enable and disable the global ground.
{{Note|We strongly recommend that you read through the first few tutorials and study them carefully before setting up your own projects.}}
28,333
edits