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EM.Illumina is a 3D electromagnetic simulator for modeling large free-space structures. It features a high frequency asymptotic solver based on Physical Optics (PO) for simulation of electromagnetic scattering from large metallic structures and impedance surfaces.

EM.Illumina provides a computationally efficient alternative for extremely large structures when a full-wave solution becomes prohibitively expensive. Based on a high frequency asymptotic physical optics formulation, it assumes that an incident source generates currents on a metallic structure, which in turn reradiate into the free space. A challenging step in establishing the PO currents is the determination of the lit and shadowed points on complex scatterer geometries. Ray tracing from each source to the points on the scatterers to determine whether they are lit or shadowed is a time consuming task. To avoid this difficulty, EM.Illumina's simulator uses a novel Iterative Physical Optics (IPO) formulation, which automatically accounts for multiple shadowing effects.The IPO technique can effectively capture dominant, near-field, multiple scattering effects from electrically large targets.

EM.Illumina's simulator is seamlessly interfaced with EM.CUBE's other simulattion engines. This module is the ideal place to define Huygens sources. These are based on Huygens surface data that are generated using a full-wave simulator like EM.Picasso, EM.Tempo or EM.Libera.

Methods Of Physical Optics

Physical Optics As An Asymptotic Technique

Many larger-scale electromagnetic problems deal with the modeling of radar scattering from large metallic structures (targets like aircraft or vehicles) or the radiation of antennas in the presence of large scatterer platforms. Although a full-wave analysis of such open-boundary computational problems using the method of moments (MoM) is conceptually feasible, it may not be practical due to the enormous memory requirements for storage of the resulting moment matrices. To solve this class of problems, you may instead pursue asymptotic electromagnetic analysis methods.

Asymptotic methods are usually valid at high frequencies as [math]k_0 R = 2\pi R/\lambda_0 \gt\gt 1[/math], where R is the distance between the source and observation points, k0 is the free-space propagation constant and λ0 is the free-space wavelength. Under such conditions, electromagnetic fields and waves start to behave more like optical fields and waves. Asymptotic methods are typically inspired by optical analysis. Two important examples of asymptotic methods are the Shoot-and-Bounce-Rays (SBR) method and Physical Optics (PO). The SBR method, which is featured in EM.Cube's Propagation Module, is a ray tracing method based on Geometrical Optics (GO). An SBR analysis starts by shooting a number of ray tubes (or beams) off a source. It then traces all the rays as they propagate in the scene or bounce off the surface of obstructing scatterers. T