Changes

EM.Libera

258 bytes added, 18:29, 21 July 2015
/* 3D Mesh Generation */
"Show Mesh" generates a new mesh and displays it if there is none in the memory, or it simply displays an existing mesh in the memory. This is a useful feature because generating a PO mesh may take a long time depending on the complexity and size of objects. If you change the structure or alter the mesh settings, a new mesh is always generated. You can ignore the mesh in the memory and force [[EM.Cube]] to generate a mesh from the ground up by selecting '''Menu > Simulate > Discretization > Regenerate Mesh''' or by right clicking on the '''3-D Mesh''' item of the Navigation Tree and selecting '''Regenerate''' from the contextual menu.
To set the PO mesh properties, click on the [[File:mesh_settings.png]] button of the '''Simulate Toolbar''' or select '''Menu > Simulate > Discretization > Mesh Settings... '''or right click on the '''3-D Mesh''' item in the '''Discretization''' section of the Navigation Tree and select '''Mesh Settings...''' from the contextual menu, or use the keyboard shortcut '''Ctrl+G'''. You can change the value of '''Mesh Density''' to generate a triangular mesh with a higher or lower resolutions. Some additional mesh [[parameters]] can be access by clicking the {{key|Tessellation Options}} button of the dialog. In the Tessellation Options dialog, you can change '''Curvature Angle Tolerance''' expressed in degrees, which as a default value of 15°. This parameter can affect the shape of the mesh especially in the case of [[Solid Objects|[[Solid Objects|[[Solid Objects|[[Solid Objects|solid objects]]]]]]]]. It determines the apex angle of the triangular cells of the primary tessellation mesh which is generated initially before cell regularization. Lower values of the angle tolerance result in a less smooth and more pointed mesh of curved surface like a sphere.
<table>
<tr>
<td> [[Image:PO2.png|thumb|450px|Two ellipsoids of different (PEC and dielectric) compositions.]] </td>
<td> [[Image:PO3.png|thumb|450px|Trinagular surface mesh of the two ellipsoids.]] </td>
</tr>
You can connect a line object to a touching surface. To connect lines to surfaces and allow for current continuity, you must make sure that the box labeled '''Connect Lines to Touching Surfaces''' is checked in the '''Mesh Settings Dialog'''. If the end of a line lies on a flat surface, [[EM.Cube|EM.CUBE]] will detect that and create the connection automatically. However, this may not always be the case if the surface is not flat and has curvature. In such cases, you have to specifically instruct [[EM.Cube|EM.CUBE]] to enforce the connection. An example of this case is shown in the figure below.
 
<table>
<tr>
<td> [[Image:MOM1.png|thumb|450px|A dielectric cylinder attached to a PEC plate.]] </td>
<td> [[Image:MOM2.png|thumb|450px|The surface mesh of the dielectric cylinder and PEC plate.]] </td>
</tr>
</table>
[[File:wire_pic7_tn.png|260px]] [[File:wire_pic8_tn.png|260px]] [[File:wire_pic9_tn.png|260px]]
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