Changes

EM.Illumina

13 bytes added, 04:04, 22 July 2015
/* Visualizing 3D Radiation Patterns */
"Show Mesh" generates a new mesh and displays it if there is none in the memory, or it simply displays an existing mesh in the memory. This is a useful feature because generating a PO mesh may take a long time depending on the complexity and size of objects. If you change the structure or alter the mesh settings, a new mesh is always generated. You can ignore the mesh in the memory and force [[EM.Cube]] to generate a mesh from the ground up by selecting '''Menu > Simulate > Discretization > Regenerate Mesh''' or by right clicking on the '''3-D Mesh''' item of the Navigation Tree and selecting '''Regenerate''' from the contextual menu.
To set the PO mesh properties, click on the [[File:mesh_settings.png]] button of the '''Simulate Toolbar''' or select '''Menu > Simulate > Discretization > Mesh Settings... '''or right click on the '''3-D Mesh''' item in the '''Discretization''' section of the Navigation Tree and select '''Mesh Settings...''' from the contextual menu, or use the keyboard shortcut '''Ctrl+G'''. You can change the value of '''Mesh Density''' to generate a triangular mesh with a higher or lower resolutions. Some additional mesh [[parameters]] can be access by clicking the {{key|Tessellation Options}} button of the dialog. In the Tessellation Options dialog, you can change '''Curvature Angle Tolerance''' expressed in degrees, which as a default value of 15°. This parameter can affect the shape of the mesh especially in the case of [[Solid Objects|[[Solid Objects|[[Solid Objects|[[Solid Objects|solid objects]]]]]]]]. It determines the apex angle of the triangular cells of the primary tessellation mesh which is generated initially before cell regularization. Lower values of the angle tolerance result in a less smooth and more pointed mesh of curved surface like a sphere.
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=== Visualizing 3D Computing Radiation Patterns ===
Unlike the FDTD method, Physical Optics is an open-boundary technique. You do not need a far field box to perform near-to-far-field transformations. Nonetheless, you still need to define a far field observable if you want to plot radiation patterns. A far field can be defined by right clicking on the '''Far Fields''' item in the '''Observables''' section of the Navigation Tree and selecting '''Insert New Radiation Pattern...''' from the contextual menu. The Radiation Pattern dialog opens up. You can accept most of the default settings in this dialog. The Output Settings section allows you to change the '''Angle Increment''' in the degrees, which sets the resolution of far field calculations. The default value is 5 degrees. After closing the radiation pattern dialog, a far field entry immediately appears with its given name under the '''Far Fields''' item of the Navigation Tree. After a PO simulation is finished, three radiation patterns plots are added to the far field node in the Navigation Tree. These are the far field component in &theta; direction, the far field component in &phi; direction and the total far field. The 3D plots can be viewed by clicking on their name in the navigation tree. They are displayed in [[EM.Cube]]'s project workspace and are overlaid on the project's structure.
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